IV Congrés de la CiberSocietat 2009. Crisi analògica, futur digital

GT D-29 Metaversos i entorns 3D

Comunicacions

Títol de la comunicació

GT

Visites

INTERWRITE-DDB (la mejor pizarra interactiva de los entornos 3D) D-29 3374
Arena Rezzer and Moderation Tool D-29 1210
Notes about Linden Scripting Language (LSL) and its possible applications D-29 2230
Toward a Civilization of Collective Intelligence D-29 7319
Conducting research in virtual worlds D-29 2073
Online qualitative research and metaverses D-29 3283
Second Life: cibercorpos e experimentações identitárias em um mundo virtual D-29 2156
Transferable Skills and Teacher Education in Second Life D-29 1292
Description of two Educational Tools for Second Life: Memorize & Categorize D-29 1783
Designing tools in Second Life Akemi 2009 D-29 1211
Story of Drive Through ELF D-29 4252
Mundos digitais virtuais em 3D e aprendizagem organizacional: uma relação possível e produtiva D-29 2665
Using Second Life to stimulate learners oral production D-29 3260
Understanding Second Life as an extension of ourselves through the Identification of 5 characteristics of this Virtual Environment D-29 1934
Dan Yapungku in, SL Daniël Vandersmissen in RL D-29 1749
Crisis financiera mundial. ¿Es posible una solución futura a través de videojuegos: Everquest? D-29 2722
Espacio Virtual de la Universidad de San Martín de Porres del Perú (USMP) Caracteristicas y aplicaciones junio 2008 - setiembre 2009 D-29 1795
Education in Second Life - Experiences of a Mentor and an NCI Helper D-29 1454
A Pegada de Galicia en Second Life D-29 4925
Sociologia do Metaverso D-29 2161